Publication

Tuesday, 8 November 2016

Idea Development

When developing my ideas for the content designs of my Olio roughs, I focused on presenting different compositions and ideas for the two designs I showed previously. My development was primarily aimed towards the second, more detailed design of the man at the train station, while the simplicity of the initial design didn't warrant much further artistic development.


The first page of development (seen above) experiments with one composition for each of the designs which show extended ideas of both, as well as one significantly different design for the first idea. This design is more abstract in its presentation of the meaning of the given proverb, and portrays a woman with a flowing dress that takes the form of a dragon. I feel that why it is a successful example of idea development, I will use my initial design for this idea.



The next aspect of development was creating a cleaner composition of one of my thumbnail designs for my second idea, as well as experimenting with perspective and depth. I feel that this composition is effective in presenting the intended emotion, but lacks the detail needed to show the location that the character is in.



With this in mind, I conducted visual research from first-hand observation of a train station - including the details of benches, pillars, and train tracks. This helped me to give a real-world aestethic quality to my more detailed design, which would help the viewer to relate to the character in the situation.


By undertaking this stage of idea development, I have managed to visualise the final roughs that I will be creating, as well as conducting well-known visual research. I believe that I have sufficiently experimented with the layout, content, and composition of both of my designs, and am now ready for the final illustrations.



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